﻿using System;
using System.Collections.Generic;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Content;

namespace Comp376A2_9609695
{
    /// <summary>
    /// An interface for objects that can be updated
    /// </summary>
    public interface Updateable
    {
        /// <summary>
        /// Update the object
        /// </summary>
        /// <param name="time">The time since the last update</param>
        /// <param name="control">The game controller object</param>
        void update(GameTime time, GameController control);
    }
}
